Saturday, September 1, Resurrection Shuffle: GW2 Last night was re-linking in World vs World. It happens on the last Friday of every even-numbered month. The link system began in the Spring of For North America that meant the elision of two dozen servers, then competing in eight tiers, into a dozen, fighting in four. The twelve most populated servers became “Hosts” while the rest became “Guests”. All servers kept their names and behind the scenes the Glicko score of the guests continued to tick over but from then on Hosts got top billing and guests got to see their names in small print.
Znaci ne bunim se da ima previse contenta, izrazavam svoju zabrinutost za dostupnost tog contenta vecini ljudi, tako i meni. Koncipirat igru na nacin da ce samo elitisti ili HC igraci vidjet sav content nije najbolji izbor, i nadam se iskreno da to nece biti slucaj. Citas li ti uopce sto ja pisam, ili vidis ime, prvu recenicu sa kojom se ne slazes i onda napises protukomentar?
Tan solo sigue los siguientes pasos: Haz clic en la opción Seguridad en la parte superior de la pantalla. Bajo Credenciales, haz clic en la opción “Editar” que hay junto a Verificación en dos pasos.
Fri Nov 30, 5: Half the motivation for gaining levels is the access to bigger and more powerful weapons, and the unlocking of added abilities that allow you to take on bigger and more hostile enemies, in greater numbers. But once you reach level 50 currently , you are kind of, well, stuck. Aside from more guns which are sadly harder and harder to find really good ones that improve on what you may already be carrying, at least for me , you are pretty much hunting out places to get loot, which takes a lot of the fun out of it and makes you wish there was more challenges to go after.
There are some good arenas in the new DLC which you can go back to over and over again, it seems , but after a while, even those get a little boring to keep chasing through. I really hope the level cap is lifted soon, though, because frankly I feel like I’m wasting so many good XP runs by playing without them registering. Just like with Eridium, which you can only carry a max of I’m in areas now where just about every other baddy drops a 4 pack of Eridium and I’m already maxed out on that.
Extremely frustrating, to say the least.
For team-oriented playlists, this emphasizes the importance of team play. Whether you drop 30 kills in a game of Slayer or single-handedly capture every flag in a CTF match, wins are the only way to improve your CSR. As you win, you will progress through the 6 tiers of your rank. If you are skilled enough to continue winning at tier 6, you will advance to the next rank yay! Losing games will cause your progress within a rank to decrease, but you will never drop down a whole rank from losing.
Once you reach Onyx, you will be shown your raw CSR score.
Nov 28, · Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, das ineinandergreifende NC-Logo und alle damit in Verbindung stehenden Logos und Designs sind Warenzeichen oder eingetragene Warenzeichen der NCSOFT Corporation.
I am very excited about Star Citizen. Robert’s has stated that there will not be a pay to win capability in the game, but if customers can buy ship, insurance and credits this is the current proposed situation then the advantages of dropping hundreds of dollars in the game is unavoidable. RSI has stated that ships will always be purchasable via game earned credits, so you can always save up for a ship without increasing your real money investment, but the question is how much does a ship cost in playing time.
Will it take an average player a week to earn enough credits for that ship, or a month or 6 months. If the grind to get better equipment is lengthy, you are encouraging people to pay money to skip the grind, but that will quickly result in a pay to win environment. We don’t know what the cost of things will be or what the average rate of credits per hour play will be, but if this is not balanced well people will get grumpy fast.
They’ve sad a couple of times that they’re placing a maximum amount of in-game credits that you can buy with real money. So even if you want to pay-to-skip the grind, there’s only so much grind you can skip in any given month. According to this page https: No matter how insane that sounds there will be people who spend that every month. I cannot see how someone who has , credits a month to spend on stuff won’t have an insane advantage.
Call of Duty: Black Ops III
SHARE Although studying creativity is considered a legitimate scientific discipline nowadays, it is still a very young one. In the early s, a psychologist named J. Guilford was one of the first academic researchers who dared to conduct a study of creativity. He challenged research subjects to connect all nine dots using just four straight lines without lifting their pencils from the page. Today many people are familiar with this puzzle and its solution.
Nov 15, · Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, das ineinandergreifende NC-Logo und alle damit in Verbindung stehenden Logos und Designs sind Warenzeichen oder eingetragene Warenzeichen der NCSOFT Corporation.
Apr 30, 7 I prefer this game to other MOBA because this one is 3rd person, which makes it more immersive. Arena is fast paced but I think Conquest should be 10vs10 or 7vs7. Also when one person is AFK, the game quickly becomes unfair. This being said, unlocking one godI prefer this game to other MOBA because this one is 3rd person, which makes it more immersive.
This being said, unlocking one god seems to take forever, I’ve about flavors after at least playing at least 8 hours while a god is I guess that the best to really enjoy this game would be to play in a real team clan. I can see how powerful it can be to make smart use of powers one freeze the opponent while the other use a massive slow attack and to be many to attack a single opponent.
I would probably really enjoy playing competitive and learning all Gods skills. This being said, without having a clan to play with and being limited to only a few Gods free to play , the game becomes quickly repetitive and boring. I prefer to play a game like battlefield where you can revive other players, heal yourself and where the attacks guns are more clearly defined.
GW2 Killing Zhaitan the Elder Dragon and Other Things
Friday, February 10, Social goals and asocial methods and the next game The conclusion of my yesterday post was ” I want a game with a socially relevant goal that can be reached by other means than clicking faster. The solution is that “being” is not a good term at all. There is a library full of philosophy about that. Let’s evade this question and use the term “acting” or “performing”, because that is clearly visible and measurable.
the comprehensive Guild Wars reference written and maintained by the players. Featured article. Random Arenas • Codex Arena Heroes’ Ascent Tournaments Guild versus Guild • Guild ladder Alliance Battles Guild Wars 2 Official Wiki. Changes for the main page can be proposed here.
The Old Republic’s 2. The highlight of the patch is the addition of an arena system. I hopped onto the test server Friday to check it out for myself. I was really surprised at the turnout. There were usually 90 people in Fleet, just on the Republic side. That doesn’t count all of the players in the arenas either. I came to the PTS to test out the solo queue ranked arenas. So I immediately queued up for them.
Overall I played ten matches, below are my first impressions. The queues were popping at a decent rate.
It is an opportunity for us to reflect on the language and ideas that represented each year. So, take a stroll down memory lane to remember all of our past Word of the Year selections. Change It wasn’t trendy , funny, nor was it coined on Twitter , but we thought change told a real story about how our users defined Unlike in , change was no longer a campaign slogan. But, the term still held a lot of weight.
Matchmaking will never place more than 2 tanks or healers on the same team in a Warzone or 1 tank or healer for an Arena. Matchmaking will always do its best to balance the amount of tanks and healers on each team. is this based on Solo / Group ranked rating or are we now getting an unranked rating too? Guild Wars 2 (GW2) and Elder.
Hey folks, Please use this thread to post your feedback on the 5. Our goals are to shorten the WZ and GSF queues while also ensuring matches are more fair in all modes. Please try to reserve your feedback until after you have played the changes on PTS. Make sure to include as many specifics as possible that are relevant to your feedback. If your feedback is about a bug, please use the PTS bug report forum. This thread is aimed solely at feedback. You can find a full list of the changes, here: An Arena match will only pop if there are not enough players to populate a full Warzone match at that time.
Matchmaking will never place more than 2 tanks or healers on the same team in a Warzone or 1 tank or healer for an Arena.
Things to do in GW2 *SOLO*
The modifications to the engine include real-time 3D environments,  enhanced graphics and animations  and the use of the Havok physics system. The professions, three of which do not appear in Guild Wars, are divided into armor classes: There is no dedicated healing class  as the developers felt that making it necessary for every party to have a healer was restrictive. The race and profession of the player determines the skills they can access.
Guild Wars 2, like Guild Wars, uses a skill-based combat system, whereby players must select only 10 skills from a much larger pool, introducing an element of strategy.
As far as experience tells me, PvP servers are the worst that could happen to alts and new players alike, with people ganking people for the sake of upsetting them.
In addition to working on a major tournament , The PvP team has been working hard to bring some new features to PvP. Solo Arena Greetings and salutations. Rated PvP is being split into two new formats: Solo Arena and Team Arena. Solo Arena will allow solo players to queue up to go into games against other solo players. Team Arena is our format for players who want to compete in organized teams, and will function much like the current rated play format, just without all of the solo players mixed in.
Not being present when victory is declared will qualify for match abandonment.